This tutorial is aimed at those who already have the basics of Blender down. In it, we model a high-tech Pokeball.
In Part 1, we model the interior.
In Part 2, we create the hinge and button assembly:
In Part 3, we create the basis of the shell.
In Part 4, we make the shell complicated, with glowing circuitry and the like.
In Part 5, we upgrade the level of detail on the inside.
And in Part 6, we create the final shell, including a procedural grippy material.
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