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Tutorials

These tutorials are aimed at the intermediate Blender user, and are the primary point of this blog.  They assume you already know the basics of modelling, can move, rotate, scale, and extrude without trouble, and know how to add modifiers (but I don't assume you know what they all do beyond everyone's favorite, the mirror modifier).  I also assume that you know how to make a basic Cycles material, up to the complexity level of a mix-shader combining a diffuse shader and a glossy shader.

I hope to eventually cover all of these things in a Basics section, but at present I basically only have time to post 'model along with me' records as I work on my projects.

Props:
Model a High-Tech Pokeball

Materials:
Make a Procedural 'Rough Grip' Material.

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